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How to import and modify model scenes in Godot 4
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2024Apr 21
I had some issues changing things about the models, here's a small tutorial in case you run into the same problems. I forgot to mention, if your model has an embedded texture and you do not want Godot to pull it out (to avoid tons of clutter), you need to change that setting in the Project Settings, Import Defaults tab on top, and then change the glTF embedded image handling setting in both the scene and animations importer. That's why you don't see any texture files in my file system where the model is located. 0:00 - Why 0:37 - How to import the model 2:25 - How to attach a different node3d to a bone on the model

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