Wai Foong Ng

Wai Foong Ng

Singapore
733 followers 500+ connections

About

AI practitioner with 7+ years’ experience in full stack software development and…

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Experience

Education

  •  Graphic

    First Class Honors

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    Served as assistant Lecturer for Database and Data Structure courses.

Publications

  • Development of Rule-Based Procedural Content Generation for 2-Dimensional RPG

    American Scientific Publishers

    This paper demonstrates the capabilities of developing a 2-dimensional role-playing game from scratch using only VB.net without other additional extension. Although VB.net which is usually not preferred by game developers, it has the potential to create a simple game prototype. The main aims of this project are to: test the feasibility of VB.net in developing a 2-dimensional role-playing game from scratch, and create a functional game prototype that can be used for future researches which are…

    This paper demonstrates the capabilities of developing a 2-dimensional role-playing game from scratch using only VB.net without other additional extension. Although VB.net which is usually not preferred by game developers, it has the potential to create a simple game prototype. The main aims of this project are to: test the feasibility of VB.net in developing a 2-dimensional role-playing game from scratch, and create a functional game prototype that can be used for future researches which are on procedural generation of item and users’ preference of item. This game prototype is essential to the listed researches as direct implementation of item drop mechanism is easier. Experimental results demonstrate success with all aims: VB.net is capable in developing 2-dimensional role-playing game, and a functional game prototype has been created which can be used for future researches.

    See publication
  • Rule-based Procedural Generation of Item in Role-playing Game

    International Journal on Advanced Science, Engineering and Information Technology

    This paper demonstrates the significance of rule-based procedural generation of item in role-playing game. The main aims of this project are to: implement rule-based randomized algorithm and totally randomized algorithm in generating item procedurally in Role-Playing Game (RPG), and compare the advantage of rule-based randomized algorithm against totally randomized algorithm in item drop mechanism. Experimental results demonstrate success with all aims: rule-based randomized algorithm is proven…

    This paper demonstrates the significance of rule-based procedural generation of item in role-playing game. The main aims of this project are to: implement rule-based randomized algorithm and totally randomized algorithm in generating item procedurally in Role-Playing Game (RPG), and compare the advantage of rule-based randomized algorithm against totally randomized algorithm in item drop mechanism. Experimental results demonstrate success with all aims: rule-based randomized algorithm is proven to be a better game changing factor in procedural generation of item as it can control the prolific generation of strong items in the early stage of the game. This helps to balance the game and prevents any snow-balling effect as the game progresses.

    See publication

Projects

  • Text to Speech and Voice Cloning

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    - Trained text to speech models (English, Chinese, Japanese)
    - Trained voice clone models

  • Image Generation (Stable Diffusion, ControlNET)

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    - Trained custom LoRA models for game assets.
    - Used ControlNET for image to image generation
    - Built a demo for animating generated images.

Honors & Awards

  • IEEE Final Year Project(FYP) Online Competition 2016 (Malaysia) Track 10: Computational Intelligence

    IEEE Malaysia

    2nd Place

  • Massachusetts Institute of Technology Global Startup Lab 2014 (Malaysia)

    Massachusetts Institute of Technology

    The Best Prototype

  • Enactus World Cup 2013 (Mexico)

    Enactus

    3rd Place Opening Round

  • Enactus Malaysia National Competition 2013

    Enactus Malaysia

    Champion

Languages

  • Malay

    Full professional proficiency

  • English

    Full professional proficiency

  • Japanese

    Elementary proficiency

  • Chinese

    Professional working proficiency

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