Product managers drive the vision, strategy, design, and execution of their product. In this presentation I share my lessons learned on the art behind each of these four dimensions of product management.
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3. My Product Roles
2010
2011
2013
contact management without the work
(acquired by LinkedIn)
the easiest way to stay in touch
the leading social selling solution
LinkedIn Contacts
LinkedIn Sales Navigator
14. A compelling vision articulates how the world
will be a better place if you succeed
Vision
15. The Best Format: A Customer-Centric Vision Narrative
“Full sentences are harder to write. They have verbs. The
paragraphs have topic sentences. There is no way to write a six-
page narratively structured memo and not have clear thinking.”
— Jeff Bezos
Vision
16. Vision Narrative: Amazon.com 1997 Shareholder Letter
“But this is Day 1 for the Internet and, if we execute well, for Amazon.com.
Today, online commerce saves customers money and precious time.
Tomorrow, through personalization, online commerce will accelerate the
very process of discovery. Amazon.com uses the Internet to create real
value for its customers and, by doing so, hopes to create an enduring
franchise, even in established and large markets.”
— Jeff Bezos
Read: Jeff Bezos’ 1997 Amazon.com Shareholder Letter
Vision
17. Vision Narrative: PayPal Speech in 1999
“The need PayPal answers is monumental. Paper money is an ancient
technology and an inconvenient means of payment. In the twenty-first century,
people need a form of money that's more convenient and secure, something
that can be accessed from anywhere with a PDA or an Internet connection. Of
course, what we're calling 'convenient' for American users will be revolutionary
for the developing world. It will be nearly impossible for corrupt governments
to steal wealth from their people through their old means.”
— Peter Thiel
Read: Peter Thiel’s PayPal Speech in 1999
Vision
18. Vision Narrative: Apple Introduces the iPhone in 2007
“Most advanced phones are called smart phones. They combine a phone +
email + baby Internet in one device with a plastic little keyboard on them.
The problem is that they are not so smart and not so easy to use. What we
want to do is make a leapfrog product that is way smarter than any mobile
device has ever been and super easy to use. So we’re going to reinvent
the phone. Starting first with a revolutionary user interface.”
— Steve Jobs
Watch: Steve Jobs iPhone Keynote in 2007
Vision
19. Vision Narrative: Slack Pre-Launch Employee Memo
“That’s why what we’re selling is organizational transformation. The
software just happens to be the part we’re able to build & ship (and the
means for us to get our cut). We’re selling a reduction in information
overload, relief from stress, and a new ability to extract the enormous value
of hitherto useless corporate archives. We’re selling better organizations,
better teams.”
— Stewart Butterfield
Read: Stewart Butterfield’s 2013 Employee Memo: We Don’t Sell Saddles Here
Vision
20. Vision Narrative: LinkedIn Economic Graph
“LinkedIn’s vision, our dream, is to create economic opportunity for every
member of the global workforce, all 3 billion people in the global
workforce. The way we are going to do that is by developing the world’s
first economic graph. We are going to digitally map the global economy…
and in doing so, the hope is we can lift and transform the global economy.”
— Jeff Weiner
Watch: Jeff Weiner introduces the LinkedIn Economic Graph in 2015
Vision
22. Communicating The Vision: The Power of Repetition
Just as it takes 7 impressions to garner a response to a
marketing message, you need to constantly repeat your vision
Vision
23. Communicating The Vision: The Litmus Test
Ask a team member where the product is ultimately going and
see how often they recite back the vision
Vision
26. A vision should be stable, but your strategy
needs to be iterated on and refined until you
find product/market fit
Strategy
27. Best Format: Product/Market Fit Hypotheses
Ditch the business plan; instead focus on a
few-page summary that captures each of your
critical product/market fit hypotheses
Strategy
28. The Product/Market Fit Hypotheses
1. Target Audience
2. Problem You’re Solving
3. Value Propositions
4. Strategic Differentiation
5. Competition
6. Acquisition Strategy
7. Monetization Strategy
8. KPIs
Further reading: A Lean Alternative to a Business Plan: Documenting Your Product/Market Fit Hypotheses
Strategy
29. 1. Target Audience
This is not your pitch deck,
so don’t think about the
broadest possible definition
of your TAM
Instead think of the bullseye
of your very best potential
customers
Further reading: How to Find Your Ideal Customer
Strategy
30. 2. Problem You’re Solving
Is the problem you’re
solving for your customer
a vitamin or a painkiller?
Strategy
31. 3. Value Propositions
Not the feature list, but
instead the promise to your
customer on the value you
will deliver for them
Strategy
33. 5. Competition
How will your solution win
against direct competitors
and indirect alternatives?
Strategy
34. 6. Acquisition Strategy
How will you find & attract
your potential customers?
And how will you do so
cost-effectively?
Strategy
35. 7. Monetization Strategy
What are your primary and
secondary ways to make money?
Is there strong willingness to pay?
Strategy
36. 8. KPIs
What are the right metrics for you
to know if you are headed in the
right direction?
Strategy
37. Minimize your dimensions
of innovation
Further reading: The Best Startups Minimize Their Dimensions of Innovation
Strategy
38. Don’t innovate on ALL dimensions
1. Target Audience
2. Problem You’re Solving
3. Value Propositions
4. Strategic Differentiation
5. Competition
6. Acquisition Strategy
7. Monetization Strategy
8. KPIs
Innovate on a few,
use best practices for
the rest
Strategy
39. Strategy: Google Maps Leverages Superior Technology
Dimension of Innovation: Strategic Differentiation
Google Maps unseated the ubiquitous MapQuest (which had already become a
verb) largely through a superior product that leveraged early use of technologies
like JavaScript and AJAX to bring the first smooth scrolling and zooming
experience to an online map interface.
Strategy
40. Strategy: Tesla Takes a Top Down Market Approach
Dimensions of Innovation: Target Audience, Strategic Differentiation
Tesla's primary goal was to commercialize electric vehicles, starting with a premium
sports car aimed at early adopters and then moving as rapidly as possible into
more mainstream vehicles, including sedans and affordable compacts. Tesla first
introduced the Roadster, a high-end luxury sports car in 2008, selling 2,400 units
up until 2012. It then followed it with the broader appeal Model S, a full-sized luxury
sedan in 2012, which has sold more than 100,000 cars globally.
Strategy
41. Strategy: Venmo Focuses its Digital Wallet on P2P
Dimension of Innovation: Problem You’re Solving
While many of the digital wallet & payment solutions like PayPal were far more
focused on digital commerce and merchant transactions, Venmo decided to solely
focus on the problem of helping individuals make payments amongst each other.
This focus enabled Venmo to create a superior P2P solution compared to any other
provider, ultimately leading to their acquisition by PayPal.
Strategy
42. Strategy: Evernote Exploits App Store Distribution
Dimension of Innovation: Acquisition Strategy
Evernote grew its user base faster and larger than any prior consumer productivity
tool by taking advantage of distribution on the newly launched iPhone App Store.
Evernote continued to exploit this strategy by being amongst the first to deeply
integrate and launch with each subsequent app store, including Android, Mac,
Windows Mobile, and more. This supported their product strategy by ensuring they
remained the most broadly available cross-platform notes app.
Strategy
43. Strategy: Zenefits Reinvents The Business Model
Dimension of Innovation: Monetization Strategy
Zenefits built a SaaS HR platform to help businesses manage benefits, payroll,
talent, and more. Instead of leveraging the classic SaaS business model of per-seat
customer pricing, Zenefits gave the software away for free and instead monetized
via benefits providers by acting as an insurance broker.
Strategy
48. Start by falling in love with the problem you
are solving for your target customers
But not… with the solution
Design
Further reading: The Best Product Managers Fall in Love With a Problem
49. Develop Personas
Personas are fictional characters developed to represent the different
archetypes of users of your product.
A persona typically describes the goals, pain points, behaviors, and psychology
associated with members of a particular segment. To bring them to life a name, a
profile image, and sometimes even a background history are associated with them.
A team usually develops one or more personas to represent the core audience of
users they are optimizing their product for.
Design
Further reading: The Importance of Developing Personas in Product Design
51. Increase Exposure Hours
“It's the closest thing we've found to a silver bullet when it comes to
reliably improving the designs teams produce. The solution? Exposure
hours. The number of hours each team member is exposed directly to real
users interacting with the team's designs or the team's competitor's
designs. There is a direct correlation between this exposure and the
improvements we see in the designs that team produces.”
— Jared M. Spool, Founder, User Interface Engineering
Read: Fast Path to a Great UX - Increased Exposure Hours
Design
52. Deliver delight by adding a desired emotion
dimension to your product design process
Send Confirmation in MailChimp
Design
53. Delight Through Attention to Detail
Hipchat Slack
vs
Slack sweats the details: Emojis, Onboarding, Animations, Reliable Notifications, Slackbot,
Platform Integrations, Quick Switcher, Keyboard Shortcuts, Attachments, Link Previews, ...
Design
54. Measure Delight Through Net Promoter Score (NPS)
Read: A Practitioner's Guide to Net Promoter Score (NPS)
Design
55. High EQ: Facebook Sharing
Facebook not only made the sharing
process frictionless, but more
importantly provided instant social
gratification
Design
Further reading: Bringing Emotional Intelligence to Your Product Design
56. High EQ: Instagram Filters
Instagram made your mundane photos
share-worthy in seconds with beautiful
photo filters
Design
57. High EQ: Slack’s Watercooler
Slack brought the classic R&D team
watercooler conversation right into
Slack through common channels like
#fun, #general, #random, #etc
Design
60. Execution isn’t just project management, but
doing whatever it takes to win
Execution
61. You must also ensure you’re pointing the
team in the right direction
Execution
62. Execution Loop: Define. Validate. Iterate.
Define
Validate
Iterate
1. Define your hypotheses
2. Validate each hypothesis
3. Iterate based on what you’ve learned
Execution
66. Favor decisions today over decisions tomorrow
The enemy of decision-making is time
Execution
Further reading: The Art of Decision Making as a Product Manager
67. Reward engineering velocity over elegance
Instead of rewarding teams with elegant
architectural solutions to yesterday’s problems...
Reward teams that are moving fast enough to
solve today’s customer challenges
Execution
Further reading: Solving for the Mythical Man-Month
68. Invest in Retrospectives
Improve your ability to
accurately forecast (and
ultimately improve)
engineering cost & product
outcome estimates through
post-sprint retrospectives
Execution
Further reading: Design Your Development Process for Learning
69. Metrics: Learn to Read the Matrix
Build your intuition for metrics
by spending time every day
reviewing a few critical
acquisition, engagement, and
monetization dashboards
Execution
Further reading: 3 Essential Dashboards for Every Product