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Open Doors With Physics // Make An FPS in the Godot Engine
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4,663Views
Nov 52024
In this Godot 4 tutorial, we're adjusting our Door Component with an option to have the door react to physics like pushing from the player using the HingeJoint3D node. 🔔 GET THE SOURCE FILES ►►   / stayathomedev_   🔔 FREE BASIC FPS SETUP SOURCE FILES ►► https://stayathomedev.itch.io/basic-f... ----------------------------------------------------------------------------------- ✅ Basic FPS Setup Video ►►    • Make An FPS in Godot 4   ✅ Interaction Component ►►    • Creating A Modular Interaction Component   ✅ Door Component ►►    • Interactive Door Component // Make An...   ---------------------------------------------------------------------------------- 0:00 Creating a Physics Door in Godot 0:22 Creating the Node Structure 0:43 The HingeJoint3D Node 1:04 Adjusting the Door Component Script 1:34 Checking the Door State 2:09 Final Result 2:28 Get the Godot Project Source Files ----------------------------------------------------------------------------------- This series is part of my sponsored Godot FPS Project where we will walk through how to create an 3D FPS game in Godot 4, step by step. I won't be skipping any steps in the process and everything will be sequential video to video. This initial basic FPS setup project is available for free to download and use using the MIT license via the link below. For all future videos, the project source files will be available to my GitHub Sponsors. Joining my Patreon in one of the 3 tiers will give you:
  • access to the private Discord channel
  • your name in the project README
  • early access to tutorial videos
  • power to vote on what mechanics get covered in future videos
  • full access to the project source files to use in your own projects
----------------------------------------------------------------------------------- STAYATHOMEDEV ►► https://stayathomedev.com TWITTER ►►   / stayathomedev   MY GODOT ASSETS ►► https://stayathomedev.itch.io/ PATREON ►►   / stayathomedev_   #godot #godotengine #fps

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StayAtHomeDev

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