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In this Godot 4 tutorial, we're creating a quick way to manage multiple user interface splash screens automatically.
🔥 GET THE SOURCE FILES ►► / stayathomedev_
👉🏼 CHECK OUT MY GODOT 4 FPS TUTORIAL SERIES ►► • Make An FPS in Godot 4
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0:00 - Introduction and Overview
0:26 - Scene Setup
0:42 - Automatically Detect Splash Screens
0:57 - Fading Between Splash Screens
1:10 - Skipping Splash Screens
1:22 - Final Result
1:29 - Get the Source Files
-----------------------------------------------------------------------------------
This series is part of my sponsored User Interface (UI) and Control Node tutorial series where we will walk through how to create various user interfaces, heads up displays, and more in Godot 4, step by step. I won't be skipping any steps in the process and everything will be sequential video to video.
Joining my Patreon in on…...more
Quick Technique to Manage Your Godot Engine Splash Screens
288Likes
6,724Views
Sep 142024
In this Godot 4 tutorial, we're creating a quick way to manage multiple user interface splash screens automatically.
🔥 GET THE SOURCE FILES ►► / stayathomedev_
👉🏼 CHECK OUT MY GODOT 4 FPS TUTORIAL SERIES ►► • Make An FPS in Godot 4
-----------------------------------------------------------------------------------
0:00 - Introduction and Overview
0:26 - Scene Setup
0:42 - Automatically Detect Splash Screens
0:57 - Fading Between Splash Screens
1:10 - Skipping Splash Screens
1:22 - Final Result
1:29 - Get the Source Files
-----------------------------------------------------------------------------------
This series is part of my sponsored User Interface (UI) and Control Node tutorial series where we will walk through how to create various user interfaces, heads up displays, and more in Godot 4, step by step. I won't be skipping any steps in the process and everything will be sequential video to video.
Joining my Patreon in one of the 3 tiers will give you:
access to the private Discord channel
your name in the project README
early access to tutorial videos
power to vote on what mechanics get covered in future videos
full access to the project source files to use in your own projects